beet

beet

Tools for developing reactive structures in rust

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Beet is a collection of crates for authoring and running web pages, games and AI behaviors. It includes crates like `beet_flow` for scenes-as-control-flow bevy library, `beet_spatial` for spatial behaviors, `beet_ml` for machine learning, `beet_sim` for simulation tooling, `beet_rsx` for authoring tools for html and bevy, and `beet_router` for file-based router for web docs. The `beet` crate acts as a base crate that re-exports sub-crates based on feature flags, similar to the `bevy` crate structure.

README:

beet

Tools for developing reactive structures.

Crates.io version Download docs.rs docs

Beet is a collection of crates for authoring and running web pages, games and AI behaviors. Your mileage may vary depending on the crate of interest:

  • ðŸĶĒ documented and tested
  • ðŸĢ docs and tests are incomplete
  • 🐉 highly experimental, here be dragons
Crate Status Description
beet_flow ðŸĶĒ Scenes-as-control-flow bevy library for behavior trees etc
beet_spatial ðŸĢ Extend beet_flow with spatial behaviors like steering
beet_ml 🐉 Extend beet_flow with machine learning using candle
beet_sim 🐉 Extend beet_flow with generalized simulation tooling like stats
beet_rsx 🐉 Exploration of authoring tools for html and bevy
beet_router 🐉 File based router for web docs

The beet crate serves as a base crate that re-exports any combination of sub-crates according to feature flags, much like the bevy crate structure.

Bevy Versions

bevy beet
0.15 0.0.4
0.14 0.0.2
0.12 0.0.1

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