
AirAPI_Windows
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AirAPI_Windows is a work in progress driver for the Nreal Air glasses, providing native windows support without nebula. The project aims to address slight drift in fusion configuration and is a collaborative effort by the community to offer open access to the glasses. Users can access precompiled AirAPI_Windows.dll along with hidapi.dll for usage. The tool allows building from source, including getting hidapi, cloning the project, and building Fusion and AirAPI_Windows DLL. The project is supported by contributors like abls, edwatt, and jakedowns, and users can show appreciation by buying a coffee for msmithdev.
README:
This is a work in progress driver for the Nreal Air for native windows support without nebula. The current configuration for fusion has slight drift and needs to be tuned but is functional. This project is a colaberataive effort by the community to provide open access to the glasses.
This is made possible by these wonderful people:
https://github.com/abls
https://github.com/edwatt
https://github.com/jakedowns
Feel free to support me with a coffee. https://www.buymeacoffee.com/msmithdev
To use the precompiled AirAPI_Windows.dll you also need to include hidapi.dll available here.
Here is a demo in the wiki for use with unity scripts.
Here is a Unity demo using the XR plugin with the Airs setup as a headset.
Get the latest hidapi-win.zip from here.
unzip hidapi-win.zip to "deps" folder ("deps/hidapi-win").
Goto project directory
cd AirAPI_Windows
Init sub module
git submodule init
update the module
git submodule update
cd to "deps/Fusion/Fusion"
Run cmake
cmake .
Open the Project.sln and build the project
You should have a "deps/Fusion/Fusion/Release/Fusion.lib" file.
Open AirAPI_Windows.sln and make sure "Release" and "x64" are set and build.
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