GenshinGamePlay

GenshinGamePlay

参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中

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GenshinGamePlay is a repository that references the gameplay framework of Genshin Impact, including combat, puzzle solving, monster AI, and storyline. It currently showcases animations for combat skills, treasure hunting puzzles, and monster AI. The repository also includes a table export tool and references various Unity frameworks and plugins for game development. The repository aims to provide resources and tools for developing gameplay mechanics similar to Genshin Impact.

README:

GenshinGamePlay

参考原神的GamePlay框架,包括战斗、解谜、怪物AI,剧情

目前完成效果

动画文件有点问题,但是不影响测试效果。模型来源 模之屋

战斗技能.gif

寻宝解谜.gif

怪物AI.gif

todo:

二进制序列化多态支持

导表工具

打开 /Tools/ExcelExport/ExcelExport.sln 编译后可用

ExcelExport.png

引用或参考

  1. WorldReverse
  2. TaoTie 轻量级Unity框架
  3. YooAsset Unity3D的资源管理系统
  4. Nino 实用的高性能C#序列化模块
  5. FernNPR NPR渲染库
  6. DaGenGraph 节点编辑器
  7. ET 单线程异步、协程锁、计时器、数值组件、导表工具、打包工具
  8. UnityScriptHotReload 运行中无感重载C#代码

付费插件

  1. Odin Inspector 编辑器扩展
  2. SuperScrollView UI滑动列表扩展
  3. Dynamic Bone 动态骨骼

使用文档

  1. 前置知识点
  2. AbilitySystem的战斗框架
  3. Camera控制
  4. SceneGroup机关、关卡
  5. 剧情
  6. AI框架

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