
DeepMesh
Official code of DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
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DeepMesh is an auto-regressive artist-mesh creation tool that utilizes reinforcement learning to generate high-quality meshes conditioned on a given point cloud. It offers pretrained weights and allows users to generate obj/ply files based on specific input parameters. The tool has been tested on Ubuntu 22 with CUDA 11.8 and supports A100, A800, and A6000 GPUs. Users can clone the repository, create a conda environment, install pretrained model weights, and use command line inference to generate meshes.
README:
Ruowen Zhao1,2*,
Junliang Ye1,2*,
Zhengyi Wang1,2*,
Guangce Liu2,
Yiwen Chen3,
Yikai Wang1,
Jun Zhu1,2†
*Equal Contribution.
†Corresponding authors.
1Tsinghua University,
2ShengShu,
3S-Lab, Nanyang Technological University,
All of the meshes above are generated by DeepMesh. DeepMesh can generate high-quality meshes conditioned on the given point cloud by auto-regressive transformer.
- [3/20] 🔥🔥We released the pretrained weight of DeepMesh (0.5 B).
Our environment has been tested on Ubuntu 22, CUDA 11.8 with A100, A800 and A6000.
- Clone our repo and create conda environment
git clone https://github.com/zhaorw02/DeepMesh.git && cd DeepMesh
conda env create -f environment.yaml
conda activate deepmesh
- Install the pretrained model weight
pip install -U "huggingface_hub[cli]"
huggingface-cli login
huggingface-cli download zzzrw/DeepMesh --local-dir ./
# Note: if you want to use your own point cloud, please make sure the normal is included.
# The file format should be a .npy file with shape (N, 6), where N is the number of points. The first 3 columns are the coordinates, and the last 3 columns are the normal.
# Generate all obj/ply in your folder
CUDA_VISIBLE_DEVICES=0 torchrun --nproc-per-node=1 --master_port=12345 sample.py \
--model_path "your_model_path" \
--steps 90000 \
--input_path examples \
--output_path mesh_output \
--repeat_num 4 \
--temperature 0.5 \
# Generate the specified obj/ply in your folder
CUDA_VISIBLE_DEVICES=0 torchrun --nproc-per-node=1 --master_port=22345.py \
--model_path "your_model_path" \
--steps 90000 \
--input_path examples \
--output_path mesh_output \
--repeat_num 4 \
--uid_list "wand1.obj,wand2.obj,wand3.ply" \
--temperature 0.5 \
# Or
bash sample.sh
- Please refer to our project_page for more examples.
- [ ] Release of pre-training code ( truncted sliding training ).
- [ ] Release of post-training code ( DPO ).
- [ ] Release of larger model ( 1b version ).
Our code is based on these wonderful repos:
@article{zhao2025deepmesh,
title={DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning},
author={Zhao, Ruowen and Ye, Junliang and Wang, Zhengyi and Liu, Guangce and Chen, Yiwen and Wang, Yikai and Zhu, Jun},
journal={arXiv preprint arXiv:2503.15265},
year={2025}
}
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