tank-royale
Git repository for Robocode Tank Royale
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Robocode Tank Royale is a programming game where the goal is to code a bot in the form of a virtual tank to compete against other bots in a virtual battle arena. The player is the programmer of a bot, who will have no direct influence on the game him/herself. Instead, the player must write a program with the logic for the brain of the bot. The program contains instructions to the bot about how it should move, scan for opponent bots, fire its gun, and how it should react to various events occurring during a battle. The name **Robocode** is short for "Robot code," which originates from the original/first version of the game. **Robocode Tank Royale** is the next evolution/version of the game, where bots can participate via the Internet/network. All bots run over a web socket. The game aims to help you learn how to program and improve your programming skills, and have fun while doing it. Robocode is also useful when studying or improving machine learning in a fast-running real-time game. Robocode's battles take place on a "battlefield," where bots fight it out until only one is left, like a Battle Royale game. Hence the name **Tank Royale**. Note that Robocode contains no gore, blood, people, and politics. The battles are simply for the excitement of the competition we appreciate so much.
README:
Build the best – destroy the rest!
Robocode is a programming game where the goal is to code a bot in the form of a virtual tank that competes against other bots in a virtual battle arena.
The player writes a program that controls the bot’s movement, scanning, firing, and reactions to events during a battle. All logic lives inside this program – you never control the bot directly.
The name Robocode is short for “Robot code” and comes from the original version
here.
Robocode Tank Royale is the next evolution, where bots can play over the Internet via WebSocket.
This project aims to help you learn programming, improve AI skills in a fast‑running real‑time game, and have fun while competing.
Want to visualize battles in style? Check out the Tank Royale Viewer—a beautiful web-based viewer for watching Robocode Tank Royale matches in real-time! Created by Jan Durovec, this tool is perfect for displaying live battles on big monitors during competitions, analyzing recorded battles, and showcasing championship matches.
Main page:
Robocode Tank Royale Docs
The Book of Robocode 📖 is a comprehensive guide covering Robocode as well as Robocode Tank Royale—from basics to advanced strategies like wave surfing, guess-factor targeting, and movement techniques. It builds on two decades of community knowledge and foundational research from RoboWiki contributors.
If you are new to Robocode or just need a refresher, start with the
Getting Started guide.
For hands‑on coding, continue to the
My First Bot tutorial.
The Installation guide covers how to install the GUI, and includes sample bots for quick demos.
Robocode runs on Java 11 or newer and supports Windows, macOS, and Linux out of the box.
Bot APIs are available for:
- Python
- Java (JVM)
- .NET
Bots can be written in any language that can access a WebSocket API and follows the protocol.
The following Bot APIs provide full client implementations:
| Language | API |
|---|---|
| Python | Python Bot API |
| Java (JVM) | Java/JVM Bot API |
| .NET | .NET Bot API |
Additional languages supported by the Java/JVM API:
- Java
- Groovy
- Kotlin
- Scala
- Jython
- Clojure
Supported .NET languages:
- C#
- F#
- Visual Basic
- IronPython
-
Bot API for WebAssembly (Wasm)
- JavaScript
- TypeScript
- Robocode API bridge for Tank Royale – see the robocode-api-bridge project.
Huge thanks to every contributor — you make this project shine! 🙌
Copyright © 2022 Flemming N. Larsen
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