airconsole-unity-plugin
A plugin for Unity to develop for AirConsole
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The AirConsole-Unity-Plugin is a C# wrapper for the AirConsole Javascript API, allowing game developers to create local multiplayer realtime browser games. It includes an embedded webserver for communication between AirConsole backend and Unity-Editor, eliminating the need for additional services. The plugin supports WebGL and AndroidTV platforms, with installation instructions and examples provided in the documentation. For support, users can visit the AirConsole help page.
README:
The AirConsole-Unity-Plugin is a C# wrapper for the AirConsole Javascript API. AirConsole provides a simple to use Javascript API for game developers to build their own local multiplayer realtime browser games. You can find the Javascript API documentation here: http://developers.airconsole.com/#/api
IMPORTANT: The plugin comes with an embedded webserver / websocket-server for the communication between the AirConsole backend and the Unity-Editor. You don't need to install any other webserver or services.
Please see CHANGELOGO.md for the full changelog.
The upgrade instructions can be found in Upgrade_Plugin_Version.md
All install instructions and examples are documented in the file "Documentation_1.7.0.pdf" inside this folder. There are more examples on the website: http://developers.airconsole.com/#/guides
AirConsole supports WebGL and AndroidTV as targets. To make use of this plugin, you need to make sure to switch your target to either WebGL or Android.
If you need support, please visit: http://developers.airconsole.com/#/help
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