Best AI tools for< npc designer >
4 - AI tool Sites
LoreKeeper
LoreKeeper is an AI-powered assistant for tabletop role-playing games like Dungeons & Dragons. It helps game masters create custom worlds, adventures, and NPCs, and automates many of the tasks involved in running a game. LoreKeeper is designed to be easy to use, even for beginners, and it can be used with any tabletop RPG system.
WeBattle
WeBattle is a website where users can create and play AI-powered text games. Users can create various types of text games, including battles and persuasion scenarios, and invite friends to join. Users can also chat directly with thousands of AI characters. The platform aims to provide a diverse and engaging AI gaming experience.
Face Studio
Face Studio is an online tool that allows users to generate realistic faces using AI. Users can choose the gender, age, and ethnicity of the face they want to generate, and the tool will create a unique image. The tool is free to use and does not require any registration. Face Studio is a great way to create realistic images for use in a variety of projects, such as social media, marketing, and design.
RPGGO
RPGGO is an AI-powered platform that allows users to play and create role-playing games (RPG) and non-player characters (NPCs) using a text-to-game engine. With RPGGO, users can immerse themselves in interactive storytelling, design intricate game worlds, and bring their characters to life through AI technology. The platform provides a user-friendly interface for both gamers and game developers to unleash their creativity and explore the limitless possibilities of AI-driven gaming experiences.
11 - Open Source Tools
awesome-ai-tools-for-game-dev
This repository is a curated collection of powerful AI tools that accelerate and enhance game development. It provides tools for asset, texture, image, code generation, animation video mocap, voice generation, speech recognition, conversational models, game design, search engine, AI NPC, Python libraries, and C# libraries. These tools streamline the creation process, save time, automate tasks, and unlock creative possibilities for game developers, whether indie or part of a studio. The repository aims to speed up development and enable the creation of immersive games by leveraging cutting-edge AI technologies.
SyPB
SyPB is a Counter-Strike 1.6 bot based on YaPB2.7.2. It provides a NPC system and an AMXX API for enhancing gameplay. The tool is designed for Windows users and can be downloaded from the provided link. SyPB aims to improve the gaming experience by offering advanced bot functionalities and integration with the AMXX API.
beehave
Beehave is a powerful addon for Godot Engine that enables users to create robust AI systems using behavior trees. It simplifies the design of complex NPC behaviors, challenging boss battles, and other advanced setups. Beehave allows for the creation of highly adaptive AI that responds to changes in the game world and overcomes unexpected obstacles, catering to both beginners and experienced developers. The tool is currently in development for version 3.0.
chatdev
ChatDev IDE is a tool for building your AI agent, Whether it's NPCs in games or powerful agent tools, you can design what you want for this platform. It accelerates prompt engineering through **JavaScript Support** that allows implementing complex prompting techniques.
wingman-ai
Wingman AI allows you to use your voice to talk to various AI providers and LLMs, process your conversations, and ultimately trigger actions such as pressing buttons or reading answers. Our _Wingmen_ are like characters and your interface to this world, and you can easily control their behavior and characteristics, even if you're not a developer. AI is complex and it scares people. It's also **not just ChatGPT**. We want to make it as easy as possible for you to get started. That's what _Wingman AI_ is all about. It's a **framework** that allows you to build your own Wingmen and use them in your games and programs. The idea is simple, but the possibilities are endless. For example, you could: * **Role play** with an AI while playing for more immersion. Have air traffic control (ATC) in _Star Citizen_ or _Flight Simulator_. Talk to Shadowheart in Baldur's Gate 3 and have her respond in her own (cloned) voice. * Get live data such as trade information, build guides, or wiki content and have it read to you in-game by a _character_ and voice you control. * Execute keystrokes in games/applications and create complex macros. Trigger them in natural conversations with **no need for exact phrases.** The AI understands the context of your dialog and is quite _smart_ in recognizing your intent. Say _"It's raining! I can't see a thing!"_ and have it trigger a command you simply named _WipeVisors_. * Automate tasks on your computer * improve accessibility * ... and much more
Half-Life-Resurgence
Half-Life-Resurgence is a recreation and expansion project that brings NPCs, entities, and weapons from the Half-Life series into Garry's Mod. The goal is to faithfully recreate original content while also introducing new features and custom content envisioned by the community. Users can expect a wide range of NPCs with new abilities, AI behaviors, and weapons, as well as support for playing as any character and replacing NPCs in Half-Life 1 & 2 campaigns.
gigax
Gigax is a tool for creating and controlling Non-Player Characters (NPCs) powered by Large Language Models (LLMs). It allows users to define actions for NPCs such as speaking, jumping, and attacking, with quick GPU inference times. The tool provides access to open-weights models fine-tuned from Llama-3, Phi-3, Mistral, and more. Users can generate structured content with outlines, ensuring the output format is always respected. Gigax is continuously evolving with upcoming features like local server mode and API support for runtime quest generation and memory management. It offers various models on the Huggingface hub for instantiating NPCs and provides classes for handling locations, characters, items, and events.
godot-llm
Godot LLM is a plugin that enables the utilization of large language models (LLM) for generating content in games. It provides functionality for text generation, text embedding, multimodal text generation, and vector database management within the Godot game engine. The plugin supports features like Retrieval Augmented Generation (RAG) and integrates llama.cpp-based functionalities for text generation, embedding, and multimodal capabilities. It offers support for various platforms and allows users to experiment with LLM models in their game development projects.
AI4U
AI4U is a tool that provides a framework for modeling virtual reality and game environments. It offers an alternative approach to modeling Non-Player Characters (NPCs) in Godot Game Engine. AI4U defines an agent living in an environment and interacting with it through sensors and actuators. Sensors provide data to the agent's brain, while actuators send actions from the agent to the environment. The brain processes the sensor data and makes decisions (selects an action by time). AI4U can also be used in other situations, such as modeling environments for artificial intelligence experiments.
ort
Ort is an unofficial ONNX Runtime 1.17 wrapper for Rust based on the now inactive onnxruntime-rs. ONNX Runtime accelerates ML inference on both CPU and GPU.
OpenAI-Api-Unreal
The OpenAIApi Plugin provides access to the OpenAI API in Unreal Engine, allowing users to generate images, transcribe speech, and power NPCs using advanced AI models. It offers blueprint nodes for making API calls, setting parameters, and accessing completion values. Users can authenticate using an API key directly or as an environment variable. The plugin supports various tasks such as generating images, transcribing speech, and interacting with NPCs through chat endpoints.
4 - OpenAI Gpts
Fantasy NPC Generator v2
Begin by providing a location or situation. Commands: /l /i /m /s
Roleplaying Talesmith
I create RPG scenes with rich details and offer DALL-E images, NPC descriptions, and plot ideas.