AI tools for Goodengine
Related Tools:
godot_rl_agents
Godot RL Agents is an open-source package that facilitates the integration of Machine Learning algorithms with games created in the Godot Engine. It provides interfaces for popular RL frameworks, support for memory-based agents, 2D and 3D games, AI sensors, and is licensed under MIT. Users can train agents in the Godot editor, create custom environments, export trained agents in ONNX format, and utilize advanced features like different RL training frameworks.
Godot4ThirdPersonCombatPrototype
Godot4ThirdPersonCombatPrototype is a base project for third person combat, featuring player movement and camera controls with lock-on functionality. It includes setups for models, animations, AI behavior, state machines, audio, and custom resources. The project aims to provide a foundation for developers to create third-person combat mechanics in their games.
beehave
Beehave is a powerful addon for Godot Engine that enables users to create robust AI systems using behavior trees. It simplifies the design of complex NPC behaviors, challenging boss battles, and other advanced setups. Beehave allows for the creation of highly adaptive AI that responds to changes in the game world and overcomes unexpected obstacles, catering to both beginners and experienced developers. The tool is currently in development for version 3.0.